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ADVANCED QUICKFIRE
PRE-DREADNOUGHT ERA NAVAL WARFARE



These rules are suitable for use with all standard pre-dreadnought naval miniatures. All text and combat charts needed for game play are included below, the rules are completely free and no purchases are required.
Last Updated: December 12, 2025.


         


    Rules: Advanced Version 1.0 BETA – Includes all rules and outlines needed for game play.
  • Full Text
    Charts & Arcs – Download and print the combat chart pages and arcs-of-fire on any standard printer. Only the front side of the combat chart is absolutely necessary for play, although the many reference tables on the back side can be very useful and are recommended. The arc-of-fire templates may help players with setting gunnery arcs.
  • Combat Chart: Side 1 (all scales).
  • Combat Chart Side 2: Tiny scale, Small scale, Medium scale, Large scale.
  • Combat Chart Guide - A step-by-step overview of the combat chart and its uses.
  • Arc of Fire Template
    Ship Logs – These ship logs are used to track damage, fires and available speed.
  • 6 Vessel Ship Log - A blank log that can be printed out and manually filled out later.
  • 6 Vessel Ship Log (PDF Form) - Same log as above, in PDF form so it can be filled-out on the computer and saved with the ship data in it.
  • 10 Boat Flotilla Log - A blank log for destroyers and torpedo boats (simplified format).
  • Master Speed List (Excel file) - Shows all default game speeds used on the ship logs and can be used to auto-generate custom speeds for players who want to use their own scales. See the Ship Value Key for a simple cross reference table of basic speed settings.
Ships Values – These links are to pages of ship statistics and ratings by nationality, for use filling out Ship Logs for game play. See the ship value key for definitions of the entries shown in the lists.
  • Turkish (coming next)
  • Greek (coming next)
  • Chinese (coming next)
  • Ship Stat Key

game support
  • Optional Rules – A few extra rules which can add interesting historical and technical details to a game.




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