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1916 LAND WAR IN
THE AGE OF MACHINES: 1914-1918
Bulgaria
Troops and Units: The orders of battle shown
below offer a list of average unit values in order to give 1916 players an idea
of how historical formations should be represented for game play. Real life
units varied in type, strength and quality, depending on their location and
readiness level. Overall, there were a huge variety of units created during the
war, from forestry battalions to assault companies. This prevents us from
trying to list them all, and players are encouraged to use these lists as
guidelines for creating other units they would like to use on the battlefield.
- Infantry Battalion
- Units:6 | Bases:9 | Morale:Steady | Training:Average | Machine Guns:1
heavy
- Reserve Infantry Battalion
- Units:6 | Bases:9 | Morale:Steady | Training:Poor
- Infantry Regiment
- Battalions:4 infantry (line or reserve)
- Infantry Division
- Regiments:4 infantry regiments, 2 reserve infantry
regiments
- Troop and Unit Key:
- Formation Type - Year
- Units:number of subunits in the formation ¹ |
Bases:number of bases per subunit |
Morale:approximate formation morale
| Training:approximate training level of the
units | Machine Guns:average number
of machine guns which the formation may possess |
Mortars:average number of trench mortars which the
formation may possess | Towed Cannon:average number of towed cannon which the formation may
possess. | Special:special weapons
or conditions, such as flamethrowers, etc.
¹ Note
that higher level formations will be composed of companies, battalions or
regiments instead of bases and units.
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