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FIRESTRIKE
GRAND-TACTICAL MODERN LAND WARFARE



German Vehicles & Equipment


See Equipment Key for meaning of column codes.

Main Battle Tanks Heavy Fire Light Fire Speed
Attack Defense
Type Size Range Code Engage Rate of Fire Special Size Code Forward - Backward
Leopard 2 A8 gun 19 28" ABC 1 10  

26 - 12 - 7

A Dense 11" - 6"
Leopard 2 A7V gun 18 27" ABC 1 10  

23 - 11 - 5

A Dense 11" - 6"
Leopard 2 A7 gun 18 27" ABC 1 10  

22 - 10 - 4

A Dense 11" - 6"
Leopard 2 A6M gun 16 26" ABC 1 10  

20 - 9 - 4

A Dense  
Leopard 2 A6 gun 16 26" ABC 1 10  

20 - 9 - 4

A Dense 11" - 6"
Leopard 2 A5 gun 16 25" ABC 1 10  

19 - 9 - 4

A Dense 11" - 6"
Leopard 2 A4 gun 15 24" ABC 1 10  

15 - 7 - 3

A Dense 11" - 6"
Leopard 2 A1-A3 gun 14 22" ABC 1 10  

14 - 7 - 3

A Dense 11" - 6"
Leopard 2 gun 14 22" ABC 1 10  

14 - 7 - 3

A Dense 11" - 6"
                       

Leopard 1A5

gun 11 20" ABC 1 10  

8 - 3 - 1

A Dense 8" - 5"

Leopard 1A4

gun 9 19" ABC 1 10  

7 - 3 - 1

A Dense 8" - 5"

Leopard 1A3

gun 9 19" ABC 1 10  

7 - 3 - 1

A Dense 8" - 5"

Leopard 1A2

gun 9 18" ABC 1 10  

6 - 3 - 1

A Dense 8" - 5"

Leopard 1A1

gun 8 18" ABC 1 10  

6 - 3 - 1

AB Dense 8" - 5"
Leopard 1 gun 7 18" ABC 1 10  

6 - 3 - 1

AB Dense 8" - 5"



IFVs & APCs Heavy Fire Light Fire Speed
Attack Defense
Type Size Range Code Engage Rate of Fire Special Size Code Forward - Backward
                       
Puma S2 gun 5 16" A C 1 3  

11 - 9 - 5

A Lethal 10"- 6"
  missile 19 32" B 2 20   -      
Puma S1 gun 5 16" A C 1 3  

11 - 9 - 5

A Lethal 10"- 6"
  missile 19 32" B 2 20   -      
Puma Class C gun 5 16" A C 1 3  

11 - 9 - 5

A Lethal 10"- 6"
Puma gun 5 16" A C 1 3  

7 - 5 - 4

A Lethal 10"- 6"
                       
Marder (2020+ Life Extension) gun 5 15" A C 1 3  

7 - 6 - 2

A Lethal 12" - 6"
  missile 14 15" B 2 20          
Marder1A5A1 gun 4 15" A C 1 3  

7 - 6 - 2

A Lethal 12" - 6"
  missile 12 13" B 2 20          
Marder1A5 gun 4 15" A C 1 3  

7 - 6 - 2

AB Lethal 9" - 9"
  missile 12 13" B 2 20          
Marder1A4 gun 4 15" A C 1 3  

4 - 3 - 1

AB Lethal 9" - 9"
  missile 12 13" B 2 20          
Marder1A3 gun 4 14" A C 1 3  

4 - 3 - 1

AB Lethal 9" - 9"
  missile 12 13" B 2 20          
Marder1A2 gun 3 12" A C 1 3  

2 - 1 - 1

AB Lethal 11" - 11"
  missile 12 13" B 2 20          
Marder1A1 gun 3 12" A C 1 3  

2 - 1 - 1

AB Lethal 11" - 11"
  missile 12 13" B 2 20     -    
Marder 1 gun 3 12" A C 1 3  

2 - 1 - 1

AB Lethal 11" - 11"
                       
Fuchs JAGM Milan missile 12 13" B 2 5 TOP, RP

1 - 1 - 1

AB none 15" - 7"
Fuchs JAGM Hellfire missile 17 31" B 2 5 RP

1 - 1 - 1

AB none 15" - 7"
Fuchs 1A8 gun 1 11" A C 1 3  

1 - 1 - 1

AB Dense 15" - 7"
Fuchs 1 gun 1 7" A C 2 5  

1 - 1 - 1

AB Covering 15" - 7"
                  AB    





Key for Special Features
RP = Reverse position. May engage enemy from a reverse slope or other full hull-down position. Counts as Covered.
AR= Artillery Radar. Bases have Overwatch ability for counterbattery fire.
iX= Infantry Payload. Number of infantry bases able to be carried. i2 means two bases, i1 means one, etc.
XN= No NBC. Equipment has inadequate NBC (nuclear - biological - chemical) warfare defenses.
Notes: All vehicle Light and Deadly fire has a range of 8cm. All vehicle Lethal fire has a range of 16cm.

 
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