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100 BC ALPHA
GREAT BATTLES OF THE ANCIENT WORLD



Prehistoric & Early Bronze Age Troop Values 20,000 to 3500 BC
common unit and formation stats

This list of unit and formation types is designed to help users start relating real life ground formations with those used for game play. Last updated: May 15, 2026.


Early Bronze Age Troops Era Unit Size Troop Grade Assault Target Type Formations Used Missile Type Notes
General Infantry 3500 BC 3 bases Novice 7 Easy Massed, Open - Skirmisher capable (Moderate)
Spearmen 3500 BC 2 bases Novice 11 Easy Massed - -
Auxiliaries 3500 BC 1 base Untrained 3 Easy Open - -
Weapons: Spears, axes, bows & arrows. Usually mixed within units, few homogenous weapon formations.

Stone Age Troops Era Unit Size Troop Grade Assault Target Type Formations Used Missile Type Notes
Best Warriors 10,000 BC 1 Base Novice 2 Easy Massed - Skirmisher capable (Sparse)
Warriors 10,000 BC 1 base Untrained 2 Easy Open - -
Tribesmen 10,000 BC 1 base Untrained 1 Easy Open - -
Weapons: Clubs, primitive spears, atlatl, primitive bows, stones.


Early Bronze Age Formations Unit Quantity
City Force General Infantry 3
  Spearmen 1
  Auxliaries 2


All Deployments - Archaic System Normal/Massed Move Actions Open Move Actions
  Mid-Battle
Formation Change
Passage of Lines
Move by Flank

Retrograde
Change Facing
Wheel 90°
Passage of Lines
Move by Flank

Retrograde
Change Facing
Wheel 90°
Infantry Limited Limited Limited Limited Limited
1) All Move Action and Mid-battle Formation Change penalties apply within 48" of enemy forces. Outside of this range, all maneuver types and changes become Easy.
2) Formation change includes changing width or depth of unit (1 to 2 bases deep, etc.), doubling (going to Rigid deployment) and any about-face changes.
3) Units cannot conduct mid-battle change formation and movement actions on the same turn.
4) Elite troops gain one skill level (Able becomes Easy), Untrained troops lose one skill level (Able becomes Limited).




 
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