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100 BC ALPHA
GREAT BATTLES OF THE ANCIENT WORLD



Israelite Troop Values 871 to 852 BC
common unit and formation stats

This list of unit and formation types is designed to help users start relating real life ground formations with those used for game play. Last updated: May 9, 2026.


Israelite Troops Era Unit Size Troop Grade Assault Target Type Formations Used Missile Type Notes
Chariots (Medium) 871 - 852 BC 3 to 6 bases Veteran 10 Common Normal - Skirmisher capable (Sparse)
Heavy Spearmen 871 - 852 BC 2 to 3 bases Veteran 19 Tough Normal -  
Tribal Levies 871 - 852 BC 2 bases Novice 6 Easy Open   Skirmisher capable (Moderate)


Israelite Formations Unit Quantity
Generic Field Army Chariots 6
  Heavy Spearmen 7
  Tribal Levies (Lt. Inf.) 4


Israelite Deployments - Assyrian System Normal/Massed Move Actions Open Move Actions
  Mid-Battle
Formation Change
Passage of Lines
Move by Flank

Retrograde
Change Facing
Wheel 90°
Passage of Lines
Move by Flank

Retrograde
Change Facing
Wheel 90°
Infantry Limited Limited No Easy Limited
Chariots Limited Able Limited Easy Able
1) All Move Action and Mid-battle Formation Change penalties apply within 48" of enemy forces. Outside of this range, all maneuver types and changes become Easy.
2) Formation change includes changing width or depth of unit (1 to 2 bases deep, etc.), doubling (going to Rigid deployment) and any about-face changes.
3) Units cannot conduct mid-battle change formation and movement actions on the same turn.
4) Elite troops gain one skill level (Able becomes Easy), Untrained troops lose one skill level (Able becomes Limited).




 
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