MGV Tactical level skirmish rules for
wargaming of miniature ground combat in the future. MGV requires only a
few miniatures, each ship log sheet covers just four vehicles. Also, players
may select their own weapon type according to preference - there are three
major options, giving a huge range of possible combinations. Game play is
streamlined and contains little or no command and control features; players
concentrate on fire and movement in cycles that are purposefully varied. |
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Invisible Enemy Operational
level rules for wargaming of miniature ground combat - sometime in the future!
Invisible Enemy requires a larger number of miniatures, each ship log
covers up to 40 vehicles. Tracking of individual vehicle damage is done on a
simple 3/6/9 point system. Being larger, the game also includes operational
level on-board barrages and network combat as player vie for control of the
broadband network as well as the physical battlefield in front of them. |