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FIRESTRIKE ALPHA
GRAND-TACTICAL MODERN LAND WARFARE
Below are latest alpha test rules for the Firestrike rules for modern ground warfare. Each portion of the original rules has been reviewed and updated as needed. We
are continuing to playtest these prospective updates and encourage players to
email results of their own test games to webmaster@wtj.com. Last update: March 29, 2026. NOTE: This is a very preliminary posting for experienced players familiar with working on very early test versions of rules.
Firestrike Rules &
Charts
- Main Rules Text - The alpha
- Small scale (Micro-Armor) combat chart:
Side 1 &
Side 2.
- Combat Roster - For keeping track of units and equipment during games.
- Setup Guide - An extended
guide that helps both new and experienced players set-up a battle and get it
going.
Game Support
- Advanced Rules - For
adding historical and technical details to game play.
- Combat Units and Formations | A basic list of
units for the Firestrike rules, from small company and detachment level units to
regimental and divisional organizations. Includes number and types of bases,
machine guns, artillery and other troop types needed for game play.
American
· British · French · German · Chinese (PRC) · Russian
Vehicle, Equipment & Troop Values | Vehicle and
equipment statistics for game play, including speed, size, weapons and
protection values.
United States · United Kingdom · France· Germany · Israel ·China (PRC) · Russia · ATGMs · General Infantry Stats
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