| Key for Special Features |
| C = |
Computerized Fire Control. May
move full without suffering the Moved penalty modifier on the Heavy
Fire chart. |
| O = |
Optical Fire Control. May not
fire on 1st fire phase while having moved on same turn. |
| R = |
Reverse position. May engage
enemy from a reverse slope or other full hull-down position. Counts as
Covered. |
| V = |
Night Vision System. May fire
through smoke and darkness without modifiers. |
| A = |
Anti-Aircraft Weapon. May only
be used against air targets. |
| U = |
Uranium Penetrator. Main gun
uses modern uranium kinteic weapon; +1 on Heavy Fire die roll. |
| S = |
Steel Penetrator. Main gun uses
old-fashioned steel kinetic weapon; -1 on Heavy Fire die roll. |
| AR= |
Artillery Radar. Bases
have Overwatch ability for counterbattery fire. |
| X= |
Experimental System. Equipment
or vehicle does not yet exist, or is only in conceptual phase, sometimes by a
consortium of several nations to defer costs (the military industrial complex
loves to keep itself busy). |
| N= |
NBC defenses. Vehicle contains
up to date protection against Nuclear, Biological, Chemical warfare
environments. |
|
| Notes: All vehicle
Light and Deadly fire has a range of 8cm. All vehicle Lethal fire has a range
of 16cm. |
|