Note: This is an archived copy of the 2.0 version of Battlefleet 1900.
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Ship Value Key


Names: Name of vessels in that class, followed by the date of first completion.
Size:Size class of vessel, an abstract value based on the vessel's tonnage and size Armor:Beam and front/rear armor protection. Use the first number (usually larger) when a vessel is fired upon from within its beam arc. Use the second armor number (usually smaller) when the vessel is fired upon from within its front or rear arc. Stability:Vessel's inherent tendency to remain upright, rated as either good or poor Seaway rating:Vessel's ability to operate in rough or choppy seas without allowing too much water over the side, rated as good, poor or impassable Flood protection:The amount of waterline protection a vessel had in the form of armor plating, rated as great, good, poor or none.
Speed: The vessel's maximum speed in knots (nautical miles per hour). In order to find the six levels of available game speed which a player uses to fill out the Speed boxes ona ship log, see the Preparation section of the rules.
Armament:
Quantity-Type:The number of guns, their real-life bore diameter and the position classification of a weapon Size:An abstract value denoting shell size for game use. During game play, this value will be compared to the "size" of the target in order to calculate the ability of a weapon to cause damage. ROF:Rate of fire. The number of rounds a weapon may fire in one turn. Rated as either ½, 1 or 2. Penetration:The amount of armor a weapon can penetrate at each of the three main range brackets. The first, highest number is the value used against a target vessel's armor if the leading edge of that vessel lies within the first firing range bracket. The second number is used for the second range bracket and the third number is used for the third range bracket. If a dash is shown instead of a number, it means that the weapon in question may not fire at that range. Hence a boat gun may only fire at targets which lie within the first range bracket. Position/Pattern: The positions or beam pattern in which the weapons are arrayed on the ship
 
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