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Ship Logs
Overview
Set Up - Battle
Damage
In the diagram at left is shown part of a sample ship log
for the Japanese Battleship Mikasa. Note the vessel's name entered above the
data bars, and that all six propulsion boxes are filled in with the available
speeds. A very important detail to note is how the main, secondary and boat gun
armaments are recorded in the right half of each armament box. These areas are
where players track actual weapon availability and damage. Lettered "positions"
always appear in the center-line of the box, and each number is fully marked
off if damaged. This means that if a hit were scored on the Mikasa's main guns,
and the player rolled a "four" on the die roll (to randomly locate the damage;
1-6 = forward, 7-12 = aft), the top "2" on the Mikasa's main armament box would
have the appropriate slash or cross drawn across it to show that the entire
forward two-gun turret is out of commission. Lettered positions located down
the center-line of the box are always lost in "sets." Mikasa's
secondary armament is different. It is based on the "beam pattern" arrangement
of single mounted guns. These numbers are always drawn along the left side of
the box in order to show that they can be marked off and new numbers written
next to them. Also note that the numbers must be written according the the beam
pattern arrangement (if any). In the Mikasa's case, she uses beam pattern one,
which means she has one secondary gun in each of four sponsons. These are
written in the armament box as a "1," "5" and "1" respectively for each side of
the ship. This indicates one sponsoned gun forward on each side, five guns
amidships on each side, and another sponsoned gun aft on each side. Note that
the pattern number is written in the "pos:" slot for convenience. The
boat gun listing indicates the simplest beam pattern class 0. This class
requires no special tracking of sponsoned or turreted weapons, and merely
supplies a list of one-gun positions to be marked off as damage occurs.
In the example at left, the Mikasa (same example vessel as
above) has suffered several different types of damage. One of her propulsion
boxes has been destroyed and two further boxes have been damaged, reducing her
maximum available speed 68 millimeters per turn. She has also suffered light
flooding in her forward compartment and moderate flooding in her port-amidships
compartment. Her forward two-gun main turret is damaged and not able to fire
until repaired. Both forward secondary sponsons are destroyed, as well as two
port-side secondaries amidships. Another port-side secondary amidships is
damaged. Note that several of her boat guns on both sides of the ship have also
been lost in unison with the secondaries. |